
Authentication-Driven Personalization for Facial Emotion Recognition Under Head-Mounted Display Occlusion
Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), 2026, pp. –.
Browse HXIL publications by type and year, or search across titles, authors, and venues. Journal editorials are grouped with Journal; posters, extended abstracts, and doctoral-consortium posters are grouped under Poster / EA while retaining their individual publication types.

Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), 2026, pp. –.

Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), 2026, pp. –.

Proceedings of the ACM Symposium on Spatial User Interaction (SUI), 2026, pp. –.

Proceedings of the ACM Symposium on Spatial User Interaction (SUI), 2026, pp. –.

IEEE Transactions on Visualization and Computer Graphics (TVCG), 2026.

IEEE Transactions on Visualization and Computer Graphics (TVCG), 2026.

Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 2nd XRAI-SCA Workshop, 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 2nd XRAI-SCA Workshop, 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 2nd XRAI-SCA Workshop, 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 2nd XRAI-SCA Workshop, 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 1st Grand Challenges in Adaptive Extended Reality (AXR) Workshop, 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 1st Grand Challenges in Adaptive Extended Reality (AXR) Workshop, 2026, pp. –.

Proceedings of IEEE ISMAR Adjunct: 4th Spatial Memory in XR (XRMemory) Workshop, 2026, pp. –.

Resuscitation Plus, p. 101433, 2026.
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International Journal of Human–Computer Interaction (IJHCI), vol. 42, no. 14, pp. 10997–11014, 2026.
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JAMA Network Open, vol. 9, no. 5, p. e2614030, 2026.
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Advances in Simulation, vol. 11, no. 44, 2026.
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JMIR Human Factors, 2026.
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Proceedings of the ACM CHI Workshop on XR for Challenging Environments: Enabling Human Performance and Agency under Stress (XR4CE CHI 2026), 2026.

Proceedings of the ACM CHI Workshop on Shaping Future Human Connection: Social Augmentation through XR Technologies (SAXR CHI 2026), 2026, pp. 66–71.

Proceedings of the ACM CHI Workshop on Shaping Future Human Connection: Social Augmentation through XR Technologies (SAXR CHI 2026), 2026, pp. 72–77.

Proceedings of the ACM CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA), 2026, pp. 269:1–5.
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Proceedings of the ACM CHI Conference on Human Factors in Computing Systems (CHI), 2026, pp. 1510:1–14.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 32, no. 5, pp. 4668–4677, 2026.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 32, no. 5, pp. 4032–4040, 2026.
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JMIR XR and Spatial Computing (JMXR), vol. 3, p. e72013, pp. 1–15, 2026.
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JMIR Human Factors, vol. 13, p. e78736, 2026.
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Computers & Graphics, vol. 136, p. 104583, 2026.
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JMIR Human Factors, vol. 13, p. e78144, 2026.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 32, no. 2, pp. 1569–1581, 2025.
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Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST), 2025, pp. 75:1–11.
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IEEE Transactions on Communications (TCOMM), vol. 73, no. 12, pp. 14624–14638, 2025.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 31, no. 11, pp. 10152–10162, 2025.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 31, no. 11, pp. 9761–9771, 2025.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 31, no. 11, pp. 9878–9888, 2025.
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Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2025, pp. 1106–1116.
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Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2025, pp. 943–953.
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Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2025, pp. 804–814.
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Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2025, pp. 153–163.
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Proceedings of IEEE ISMAR Adjunct: 1st XRAI-SCA Workshop, 2025, pp. 201–204.
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Proceedings of IEEE ISMAR Adjunct: 1st XRAI-SCA Workshop, 2025, pp. 178–179.
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Proceedings of IEEE ISMAR Adjunct: 1st XRAI-SCA Workshop, 2025, pp. 180–183.
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Wiley Interdisciplinary Reviews (WIREs) Cognitive Science, vol. 16, no. 3, p. e70008, 2025.
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Advanced Science, vol. 12, no. 20, p. 2412831, 2025.
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Proceedings of IEEE VRW: 1st International Workshop on Real and Virtual Spaces Influences (ReViSI), 2025, pp. 504–509.
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Proceedings of IEEE VRW: 1st International Workshop on Spatial Memory in XR (XRMemory), 2025, pp. 1142–1146.
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Proceedings of IEEE VRW: 1st International Workshop on Spatial Memory in XR (XRMemory), 2025, pp. 1147–1153.
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Proceedings of IEEE VRW: 4th International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS), 2025, pp. 1115–1122.
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Proceedings of IEEE VRW, 2025, pp. 1490–1491.
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Proceedings of IEEE VRW, 2025, pp. 1484–1485.
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Proceedings of IEEE VRW, 2025, pp. 1202–1203.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 31, no. 5, pp. 2817–2827, 2025.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 31, no. 5, pp. 3387–3396, 2025.
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Computers & Graphics, vol. 127, p. 104165, 2025.
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Research Study Development and Presentation Program (DPP) and SimVentors at International Meeting on Simulation in Healthcare (IMSH) 2025, Orlando, FL, USA.

Proceedings of IEEE ISMAR, 2024, pp. 816–825.
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Proceedings of IEEE ISMAR, 2024, pp. 406–415.
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Proceedings of IEEE ISMAR, 2024, pp. 101–110.
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Proceedings of IEEE ISMAR, 2024, pp. 1147–1156.
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Proceedings of IEEE ISMAR, 2024, pp. 710–719.
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Proceedings of IEEE ISMAR Adjunct, 2024, pp. 399–400.
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Proceedings of IEEE ISMAR Adjunct, 2024, pp. 630–631.
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Proceedings of IEEE VRW: 3rd International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS), 2024, pp. 190–195.
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Proceedings of IEEE VRW: 3rd XRIOS Workshop, 2024, pp. 294–296.
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Proceedings of IEEE VRW: 3rd XRIOS Workshop, 2024, pp. 232–234.
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Proceedings of IEEE VRW, 2024, pp. 761–762.
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Proceedings of IEEE VRW, 2024, pp. 885–886.
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Proceedings of IEEE VRW, 2024, pp. 883–884.
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Proceedings of IEEE VRW, 2024, pp. 793–794.
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Computers & Graphics, vol. 119, p. 103880, 2024.
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Proceedings of the IEEE International Conference on Artificial Intelligence & Extended and Virtual Reality (AIxVR), 2024, pp. 205–214.
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Computers & Graphics, vol. 118, pp. 173–183, 2024.
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IEEE Access, vol. 11, pp. 127608–127618, 2023.
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U.S. Patent US 11,798,127 B2, October 24, 2023.

Proceedings of IEEE ISMAR Adjunct, 2023, pp. 439–440.
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Proceedings of IEEE ISMAR, 2023, pp. 869–874.
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Proceedings of IEEE ISMAR, 2023, pp. 875–884.
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Electronics, vol. 12, no. 13, pp. 2794:1–17, 2023.
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Virtual Reality, 2023.
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Proceedings of IEEE VRW: 2nd XRIOS Workshop, 2023, pp. 434–437.
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Proceedings of IEEE VRW: 2nd XRIOS Workshop, 2023, pp. 438–441.
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Proceedings of IEEE VRW: 2nd XRIOS Workshop, 2023, pp. 364–369.
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Springer Handbook of Augmented Reality, A. Y. C. Nee and S. K. Ong, Eds., 2023, pp. 797–829.
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ACM Transactions on Applied Perception (TAP), vol. 20, no. 1, pp. 4:1–31, 2022.
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ACM Transactions on Accessible Computing (TACCESS), vol. 15, no. 3, pp. 1–28, 2022.
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International Journal of Human-Computer Studies (IJHCS), vol. 165, p. 102838, 2022.
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Proceedings of IEEE ISMAR, 2022, pp. 365–374.
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Proceedings of IEEE VRW: 1st XRIOS Workshop, 2022, pp. 523–527.
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U.S. Patent US 11,410,270 B2, August 9, 2022.

IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 27, no. 11, pp. 4321–4331, 2021.
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ACM Transactions on Applied Perception (TAP), vol. 18, no. 3, pp. 1–22, 2021.
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Proceedings of the ACM Symposium on Spatial User Interaction (SUI), 2021, pp. 8:1–8.
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Proceedings of the ACM International Conference on Multimodal Interaction (ICMI), 2021, pp. 444–452.
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Proceedings of IEEE ISMAR, 2021, pp. 310–319.
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Proceedings of International Conference on Virtual, Augmented, and Mixed Reality (VAMR), 2021, pp. 317–335.
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Proceedings of IEEE VR, 2021, pp. 788–797.
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Proceedings of the ACM CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2021, pp. 1–7.
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Proceedings of the ACM Symposium on Spatial User Interaction (SUI), 2021, pp. 19:1–2.
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Journal on Multimodal User Interfaces, vol. 14, no. 4, pp. 313–319, 2020.
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Frontiers in Psychology, vol. 11, no. 554706, pp. 1–12, 2020.
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Journal on Multimodal User Interfaces, vol. 14, no. 4, pp. 353–371, 2020.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 26, no. 5, pp. 1934–1944, 2020.
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Proceedings of ICAT-EGVE, 2020, pp. 101–111.
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Proceedings of ICAT-EGVE, 2020, pp. 27–35.
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Proceedings of the ACM Symposium on Spatial User Interaction (SUI), 2020, pp. 9:1–8.
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Augmented Reality and Virtual Reality, 2020, pp. 335–347.
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Proceedings of IEEE VR, 2020, pp. 529–538.
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Proceedings of IEEE VR, 2020, pp. 425–433.
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Proceedings of IEEE VR, 2020, pp. 434–442.
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Proceedings of ICAT-EGVE, 2020, pp. 9–10.
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Proceedings of ICAT-EGVE, 2020, pp. 10–11.
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Proceedings of ICAT-EGVE, 2020, pp. 29–30.
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Proceedings of IEEE VRW, 2020, pp. 1–1.
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Computers & Graphics, vol. 83, pp. 23–32, 2019.
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Proceedings of IEEE AIVR, 2019, pp. 17–24.
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Proceedings of ACM SUI, 2019, pp. 9:1–9:9.
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Proceedings of ACM SUI, 2019, pp. 3:1–3:9.
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Proceedings of ACM SUI, 2019, pp. 12:1–12:11.
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Proceedings of IEEE ISMAR, 2019, pp. 318–327.
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Proceedings of IEEE ISMAR, 2019, pp. 253–264.
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IEEE Transactions on Visualization and Computer Graphics (TVCG), vol. 24, no. 11, pp. 2947–2962, 2018.
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Proceedings of ICAT-EGVE, 2018, pp. 183–190.
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Proceedings of ACM IVA, 2018, pp. 17–22.
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Proceedings of IEEE ISMAR, 2018, pp. 105–114.
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Proceedings of the ACM CHI Conference Extended Abstracts on Human Factors in Computing Systems (Student Research Competition), 2018, pp. SRC09:1–6.
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Proceedings of IEEE ISMAR Adjunct, 2018, pp. 204–205.
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Frontiers in Robotics and AI: Virtual Environments, vol. 4, no. 32, 2017.
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Computer Animation and Virtual Worlds, vol. 28, no. 3–4, e1771, 2017.
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Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST), 2017, pp. 31:1–7.
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Proceedings of International Conference on Intelligent Virtual Agents (IVA), 2017, LNCS 10498.
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Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST), 2017, pp. 77:1–2.
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Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI), 2017, pp. 201–202.
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Proceedings of ICAT-EGVE, 2016, pp. 115–122.
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Proceedings of IEEE VR, 2016, pp. 11–17.
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Proceedings of IEEE VR, 2016, pp. 165–166.
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Proceedings of the IEEE Virtual Reality (Doctoral Consortium), 2016.

Proceedings of International Conference on Intelligent Virtual Agents (IVA), 2016, pp. 470–474, LNCS 10011.
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Proceedings of the International Conference on Intelligent Virtual Agents (IVA), 2016, Los Angeles, CA, USA.

Proceedings of the International Conference on Computer Animation and Social Agents (CASA), 2015, pp. 5–8.

Proceedings of the IEEE ISMAR Workshop on Human Perception and Psychology in Augmented Reality (ISMARW-HPPAR), 2015, pp. 15–19.
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Proceedings of the ACM CHI Conference Extended Abstracts on Human Factors in Computing Systems, 2014, pp. 1897–1902.
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Proceedings of the IEEE International Conference on Network Infrastructure and Digital Content (ICNIDC), 2012, pp. 425–428.
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Asian Conference on Computer Vision 2010 Workshops (ACCV-W), 2011, pp. 276–285, LNCS 6469.
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Proceedings of the ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI), 2010, pp. 169–174.
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Proceedings of the ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI), 2009, pp. 323–324.
DOI ↗Mehdi Marzban · MSc in Electrical and Software Engineering · 2026/01
Ryan (Minseok) Kang · MSc in Electrical and Software Engineering · 2025/07
Michael Francis · MSc in Electrical and Software Engineering · 2025/01
Co-advisor: Dr. Diwakar Krishnamurthy